Collection 

Technologies for augmented and virtual reality

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Extended reality technologies, encapsulating augmented reality (AR), virtual reality (VR),and mixed reality (any blend of VR and AR) use digital information either overlaid onto elements from the physical world or to create a complete virtual immersive environment.  Extended reality harnesses human vision, and often other sensory systems to create enhanced or completely new experiences and perceptions.  Extended reality has gained rapid interest through its use in gaming.  However there are numerous exciting practical applications of these technologies beyond entertainment, including telepresence to enable remote robotic control in harsh environments, testing of autonomous driving platforms, and data visualization during surgery.  This collection of papers aims to bring together diverse fields of research to advance extended reality technologies and their applications. 

Areas of research include:

  • Sensing: remote sensing, wearable sensors, distance and depth sensing, eye tracking,
  • Wearable devices: headsets and glasses, haptic interfaces, skin electronics and actuators
  • Optics, imaging and display technologies:  mobile, wearable and portable displays, holography, diffractive optical elements, metasurfaces, metalenses, 3D reconstruction
  • Artificial intelligence, computational cognition, computational imaging, computational optics, neural rendering, inverse rendering, diffusion models
  • Engineering applications, including (but not exclusively): transport, medicine and healthcare, manufacturing and robotics
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Industrial Factory Chief Engineer Wearing AR Headset Designs a Prototype of an Electric Car Chassis on the Holographic Projection Blueprint. Futuristic Virtual Design of Mixed Technology Application.

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