Figure 1: Experimental environments. | Scientific Reports

Figure 1: Experimental environments.

From: Visuomotor adaptation in head-mounted virtual reality versus conventional training

Figure 1

Top: Visuomotor adaption task in conventional training (CT). Bottom: Visuomotor adaptation task in head-mounted virtual reality (HMD-VR). The environment in virtual reality was designed to emulate the environment of the conventional training condition in the size and lighting of the room, the furniture placed around the room such as a refrigerator and a desk, the computer monitor, and more.

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