Table 1: Data records for the games played.

From: A dataset on human navigation strategies in foreign networked systems

chain (string) Ordered sequence of 3-letter words (strings separated by spaces) given by the player to solve a game. The first word is always the one that is given as the source word, later ones are chosen by the player. If the last word is not the target word the game is unfinished, most likely the player gave it up.
chain_length (integer) The number of 3-letter words in the chain field. It is added to ease the use of the dataset.
date (string) The date of the game played.
language (string) The language of the current game.
sourceWord (string) The starting 3-letter word dispatched randomly by the application for the current game. It is always the first word in the chain field.
targetWord (string) The target 3-letter word dispatched randomly by the application for the current game. If it corresponds to the last word in the chain field than the game is completed successfully.
time_in_sec (integer) The duration of the game as played by the player in seconds. If the game was successful it indicates the total time taken by the player to find path between the source and target word. If the game was unfinished it indicates the time when it was given up.
wordlength (integer) Indicates the length of the words (3 for the three-letter games).