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Teaching science through video games

Nature Chemistry volume 9, pages 97102 (2017) | Download Citation

Imagine a class without lessons, tests and homework, but with missions, quests and teamwork. Video games offer an attractive educational platform because they are designed to be fun and engaging, as opposed to traditional approaches to teaching through lectures and assignments.

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Acknowledgements

Minecraft and associated artwork are trademarks of Mojang. The Polycraft mod and associated artwork were produced at the University of Texas at Dallas

Author information

Affiliations

  1. Ronald A. Smaldone is in the Department of Chemistry and Biochemistry, University of Texas at Dallas, 800 W. Campbell Road, Richardson, Dallas, Texas 75025, USA

    • Ronald A. Smaldone
  2. Christina M. Thompson is at the Honors College, University of Texas at Dallas, 800 W. Campbell Road, Richardson, Dallas, Texas 75025, USA

    • Christina M. Thompson
  3. Walter Voit is in the Department of Materials Science and Engineering, University of Texas at Dallas, 800 W. Campbell Road, Richardson, Dallas, Texas 75025, USA

    • Walter Voit
  4. Monica Evans is at the School of Arts Technology and Emerging Communication, University of Texas at Dallas, 800 W. Campbell Road, Richardson, Dallas, Texas 75025, USA

    • Monica Evans

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Correspondence to Ronald A. Smaldone or Christina M. Thompson or Monica Evans or Walter Voit.

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DOI

https://doi.org/10.1038/nchem.2694

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