Abstract
Programming a computer to play board games is an effective way of modelling a set of problem solving strategies. The analysis of games played against such programs is a convenient laboratory method for studying human intellectual capacities, including skills allied to social intelligence.
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ELITHORN, A., TELFORD, A. Game and Problem Structure in Relation to the Study of Human and Artificial Intelligence. Nature 227, 1205–1210 (1970). https://doi.org/10.1038/2271205a0
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DOI: https://doi.org/10.1038/2271205a0
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