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Published online 20 October 2000 | Nature | doi:10.1038/news001026-2
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Model of good (and bad) behaviour
Computer-generated organisms roam or stay home depending, Jessa Netting discovers, on whether they are naughty or nice.
The meek might inherit the Earth, but they will be sandwiched between ranks of the selfish, according to a new computer model of evolution. Created by Jacob Koella of Université Pierre and Marie Curie in Paris, the model pits two behavioural strategies against each other in a hypothetical evolutionary battle, and finds that they eventually settle into an uneasy truce, side by side.
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