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Nature 401, 15 (2 September 1999) | doi:10.1038/43299

Open Innovation Challenges

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Computers and the human brain

Amanda Parker1

Separating the interesting issues related to the impact of the Internet, multimedia and virtual reality (VR) from their respective media hype is never going to be easy. Like these products of the global information age, scientific research into their effects on behaviour and society is likely to be both prolific and of a very variable quality.